Eir¶
Eir is a holy demigod and healer who heals her allies, protects herself with a holy shield and burns enemies with Fire and Spirit damage. She favors spears, swords and shields, and fights in heavy or light armor.
| Role | Heals, conjures an elemental shield and even organic matter, bringing light to even the depths of the underworld |
| Element | Spirit Fire |
| Favorite weapons | Spears Swords Shields |
| Preferred armor | Heavy Light |
| Config ID | Eir |
| Config section | [Demigod Eir] |
Note
This is the default loadout. Servers can change which abilities and attributes each demigod has.
Lore
Eir is a member of the Ásynjur and the healer among them. Her role with Menglod at Lyfjaberg, the hill of healing, confers upon her great powers of medicine and midwifery. As a Valkyrie, she has the gift of healing powers for warriors on the battlefield.
Abilities¶
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Middle Mouse
(Special attack, unarmed)Instant holy fire on the enemy under your crosshair. Costs eitr.
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Block + Middle Mouse
(Special attack while blocking, spears)Spin with your spear, staggering all nearby enemies.
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Upper Side Mouse
(Ability A)Sun beam that burns enemies, trees, rocks and ores.
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Lower Side Mouse
(Ability B)Three charges of damage reduction, Spirit immunity and speed.
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Upper Side Mouse + Block
(Ability C)Heal another player or yourself instantly.
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Lower Side Mouse + Block
(Ability D)Conjure a fish, with a chance of seeds or a queen bee.
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P
(Teleport)Teleport to your bed and back. Shared by all demigods.
Attributes¶
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Spirit bonus damage and splash, extra health and eitr, Spirit resistance.
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Without heavy armor: more Spirit damage, eitr and eitr regeneration.
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Faster stamina regeneration that starts sooner.
Shared with Fenrir, Freyja, Kvasir, Ullr.
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Less armor slowdown, more carry weight, faster chopping and mining.
Shared with Freyja, Hraesvelgr.
-
Faster movement, a double jump and cheaper sprinting and jumping.
Shared with Fenrir, Freyja, Hraesvelgr, Kvasir, Ullr.
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Stronger shield blocks that restore energy, stronger thrown spears that return.
Shared with Freyja.
Demigod skill experience¶
Eir gains demigod skill experience from dealing damage and from blocking.
| Source | Experience gained |
|---|---|
| Damage blocked (shield or weapon) | 3 per 100 damage |
| Damage dealt (any source, e.g. weapons) | 0.75 per 100 damage |
Infusion¶
Infusing Eir's abilities upgrades all of them at once:
- Holy Strike: cheaper.
- Stagger: the stagger wave also deals Blunt damage.
- Holy Sun: wider beam, burns harder trees and ores.
- Elemental Shield: reflects damage, restores eitr and stamina.
- Holy Heal: shorter cooldown, cures Burning and Poison.
- Holy Conjuration: also conjures 2 Surtling cores.
In-game hint
"You can unlock the true potential of your abilities by crafting and consuming an infused material at a modestly upgraded forge. With a touch of lightning, everything else you need can be conjured by your own abilities."
Infusion recipe (spoiler)
Craft an Infused Honey at a Forge (level 3+) and consume it.
- Only Eir can consume it.
- It can be consumed only once.
| Material | Amount |
|---|---|
| Honey | 50 |
| Hard antler | 15 |
| Perch | 1 |
Class quirks¶
- Spirit piercing: Eir's hits treat enemies that are immune or very resistant to Spirit as only resistant to it, from the first hit, also in multiplayer. Hits from other players and companions are not affected.