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Soar

Soar is Hraesvelgr's airborne special attack: a burst of wind that launches him forward through the air. Hold it to charge a longer, higher launch. He can soar several times before landing.

Used by Hraesvelgr
Input Middle Mouse
(Special attack while airborne), hold to charge
Energy cost None
Cooldown 3 s
Cast time Up to 8 s of charging (optional)
Config ID Soar
Config section [Ability Soar]

Effect

  1. Jump, then use the special attack while in the air.
  2. Release it right away for a quick launch, or keep holding to charge (wind gathers around you).
  3. When you release it, or after 8 s of charging, your fall stops and you are launched forward and upward.

The longer you charge, the stronger the launch:

Charge Forward force Upward force
None (quick release) 70 5
Half (4 s) 175 25
Full (8 s) 280 45
  • Charging starts 0.35 s after you press the key; releasing before that gives a quick launch.
  • The launch costs no stamina.
  • Fall damage is counted from the height where you launch, not from where your jump started.
  • If you land or start swimming while charging, the charge is lost and nothing happens.
  • While airborne, the special attack always triggers Soar, whatever weapon you hold.

Dashes before landing

  • You can soar up to 3 times before you touch the ground again.
  • The 3 s cooldown applies between launches.
  • In-game message when you have used them all: "You cannot dash again until you land!"

Infused

  • Up to 5 launches before landing instead of 3.

Limits

  • Only while airborne. Not while encumbered, swimming or sitting.