Wind Aura¶
Wind Aura is Hraesvelgr's own attribute: out of combat, a refreshing aura makes him chop and mine faster, move faster and regenerate stamina.
| Demigod | Hraesvelgr |
| Condition | Out of combat for 5 s; not while swimming |
| Config ID | WindAura |
| Config section | [Attribute Wind Aura] |
Effects¶
While the aura is active:
| Effect | Value |
|---|---|
| Attack speed with axes and pickaxes | +30% |
| Movement speed | +10% |
| Stamina regeneration | 10 per second |
| Stamina used when sprinting in the air | None |
- Stamina regenerates while you are airborne, or on the ground when you are not sprinting or encumbered.
Activation¶
- The aura turns on after 5 s without dealing damage or taking damage from enemies or players.
-
It turns off as soon as you hit something or are hit, then the 5 s start again.
-
Damage from your Energy Wisp does not count as combat.
- The aura is removed while swimming and never turns on in water, so its bonuses never apply there.
- It also turns off when you teleport or die.
Notes¶
- Movement speed: applies to walking, jogging, sprinting, sneaking and swimming, but not while encumbered, and
does not change jump height. Adds up with other movement speed bonuses. Setting:
[(Special Modifiers)] Special Movement Speed Modifier (%).