Hunter
Hunter is Ullr's own attribute: his arrows and spears deal extra Poison damage, he shoots faster without heavy armor,
his arrow hits can give energy, and hunted animals drop twice the skins and feathers.
|
|
| Demigod |
Ullr |
| Condition |
Always active; draw and reload bonuses only without heavy armor |
| Config ID |
Hunter |
| Config section |
[Attribute Hunter] |
Weapons
| Effect |
Value |
| Extra damage as Poison, bows and crossbows |
+20% |
| Extra damage as Poison, spears |
+20% |
| Bow draw speed, without heavy armor |
+25% |
| Crossbow reload time, without heavy armor |
−30% |
| Chance to regenerate 1 energy when an arrow or bolt hits an enemy |
50% |
| Bows and Crossbows skill experience |
×2 (200%) |
- "Without heavy armor" means no heavy armor piece at all.
Skins and feathers
- When an enemy dies within 50 m of you, it drops twice the usual skins. It doesn't have to be your kill.
- Skins: leather scraps, deer hide, wolf pelt, lox pelt, scale hide and asksvin hide (and some skins from other mods).
Servers can change the list:
[Attribute Hunter] Skin Drop List.
- Birds (seagulls, crows and ash crows) killed within 50 m of you drop twice the feathers.
- If several players with Hunter are nearby, only the closest one counts. Several Hunters do not add up.
- Tamed creatures and summoned companions never drop extra skins.
Notes
- No energy regeneration while an energy-draining ability is active.
Related pages