Holy Sun¶
Holy Sun brings a piece of the sun down to the spot you aim at. Its beam burns enemies with Fire and Spirit damage for a few seconds and also burns down trees and breaks rocks and ores.
| Used by | Eir |
| Input | Upper Side Mouse (Ability A) |
| Energy cost | 1 |
| Cooldown | 5 s |
| Duration | About 3 s |
| Range | 25 m |
| Beam radius | 3 m |
| Config ID | HolySun |
| Config section | [Ability Holy Sun] |
Effect¶
- Aim at a spot within 25 m. A small sun appears high above it.
- Its beam hits the spot every 0.5 s, from 0.5 s to 3.5 s after casting (7 hits).
- Each hit damages all enemies within 3 m of the spot, and also birds.
- Each hit also damages trees, rocks and ores within 3 m.
- If the beam hits a tar pit in the Plains, the pit's tar slowly burns away for as long as the beam lasts. Every player nearby sees the tar go down.
Damage¶
Each hit: 2 base + 0.48 per level, split evenly between the two types.
| Lv 0 | Lv 50 | Lv 100 | |
|---|---|---|---|
| Damage per hit | 2 1 Fire + 1 Spirit |
26 13 Fire + 13 Spirit |
50 25 Fire + 25 Spirit |
| Damage per second | 4 | 52 | 100 |
| Damage to trees and ores per hit Chop Pickaxe | 50 | 100 | 150 |
- Resource damage: 50 base + 1 per level, per hit.
- Tool tier 1.
Infused¶
- Beam radius: 3 m → 4 m; the sun is larger.
- Tool tier 1 → 2: also burns birch, oak and ancient trees and breaks silver and obsidian.
- Burns tar 35% faster.
Limits¶
- Not usable indoors, such as in dungeons and caves.
- The spot you aim at must be within 25 m.
Notes¶
- Collateral protection: trees and ores are not damaged when an enemy is within 10 m of the beam, or when an enemy
within 6 m of you is targeting you. Setting:
[(General)] Protect Resources From Collateral Damage(on by default; outdoors only). - Tar burn speed: setting
[Ability Holy Sun] Tar Volume Burned (u/s)(default 15;0turns tar burning off).