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Holy Sun

Holy Sun brings a piece of the sun down to the spot you aim at. Its beam burns enemies with Fire and Spirit damage for a few seconds and also burns down trees and breaks rocks and ores.

Used by Eir
Input Upper Side Mouse
(Ability A)
Energy cost 1
Cooldown 5 s
Duration About 3 s
Range 25 m
Beam radius 3 m
Config ID HolySun
Config section [Ability Holy Sun]

Effect

  1. Aim at a spot within 25 m. A small sun appears high above it.
  2. Its beam hits the spot every 0.5 s, from 0.5 s to 3.5 s after casting (7 hits).
  3. Each hit damages all enemies within 3 m of the spot, and also birds.
  4. Each hit also damages trees, rocks and ores within 3 m.
  5. If the beam hits a tar pit in the Plains, the pit's tar slowly burns away for as long as the beam lasts. Every player nearby sees the tar go down.

Damage

Each hit: 2 base + 0.48 per level, split evenly between the two types.

Lv 0 Lv 50 Lv 100
Damage per hit 2
1 Fire + 1 Spirit
26
13 Fire + 13 Spirit
50
25 Fire + 25 Spirit
Damage per second 4 52 100
Damage to trees and ores per hit Chop Pickaxe 50 100 150
  • Resource damage: 50 base + 1 per level, per hit.
  • Tool tier 1.

Infused

  • Beam radius: 3 m → 4 m; the sun is larger.
  • Tool tier 1 → 2: also burns birch, oak and ancient trees and breaks silver and obsidian.
  • Burns tar 35% faster.

Limits

  • Not usable indoors, such as in dungeons and caves.
  • The spot you aim at must be within 25 m.

Notes

  • Collateral protection: trees and ores are not damaged when an enemy is within 10 m of the beam, or when an enemy within 6 m of you is targeting you. Setting: [(General)] Protect Resources From Collateral Damage (on by default; outdoors only).
  • Tar burn speed: setting [Ability Holy Sun] Tar Volume Burned (u/s) (default 15; 0 turns tar burning off).