Water Shield¶
Water Shield is Njord's own attribute: after a few seconds out of combat, the nearby waters form a shield around him that heals him, speeds up his movement and mining, can give him energy and protects him from heat.
| Demigod | Njord |
| Condition | After 5 s out of combat; not near a fire |
| Config ID | WaterShield |
| Config section | [Attribute Water Shield] |
Effects¶
While the shield is active:
| Effect | Value |
|---|---|
| Health restored | 2 every 2 seconds |
| Movement speed | +10% |
| Attack speed with a pickaxe | +30% |
| Chance every second to regenerate 1 energy | 15% |
| Heat (lava and the hot Ashlands sea) | Immune |
- No health regeneration while you are burning, poisoned, frozen, shocked or freezing.
- The shield keeps you Wet.
How it works¶
- The shield forms after 5 s without dealing damage and without being hit by an enemy or another player.
- It ends when you deal damage or are hit. The boiling Ashlands sea also ends it.
- It also ends near a fire (when you get the campfire effect). It can form again 2 s after you leave the fire.
- Teleporting or dying ends it; the 5 s count starts again.
Notes¶
- Movement speed: applies to walking, jogging, sprinting, sneaking and swimming, but not while encumbered, and
does not change jump height. Adds up with other movement speed bonuses. Setting:
[(Special Modifiers)] Special Movement Speed Modifier (%). - With Aquatic Body (Njord's default), being kept Wet gives +50% stamina regeneration.