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Restoration

Restoration is a channeled ability that heals you and restores energy, stamina and eitr while you hold it. Channel too long and the gathered energy explodes in a large Lightning blast that burns all your energy.

Used by Thor, Njord
Input Lower Side Mouse + Block
(Ability D), hold
Energy cost None
Cooldown 30 s, starts when activated
Duration While held, up to 10 s
Config ID Restoration
Config section [Ability Restoration] (shared by all variants)

Both variants share one config section: a server change affects Thor and Njord alike.

Effect

Hold the ability key to channel. You cannot move while channeling. Every second:

Effect Value
Health restored See the level table below
Energy restored 1
Stamina restored 20% of your maximum
Eitr restored 20% of your maximum
  • After 5 s of channeling, you become Rested for 180 s.
  • An existing Rested effect with less than 180 s left is refreshed to 180 s.
  • Channeling stops when you release the key or take damage.

Healing and blast

Healing per second: 10 base + 0.2 per level.

If you channel for the full 10 s, the energy becomes unstable:

  • A warning sound plays shortly before the blast.
  • The blast hits all enemies within 12 m.
  • It burns all your energy.
  • Blast damage: 20 base + 2.8 per level, then +5% per energy point you have when it explodes.
Lv 0 Lv 50 Lv 100
Healing per second 10 20 30
Maximum energy (no bonuses) 2 7 12
Blast with 0 energy Lightning 20 160 300
Blast with full energy Lightning 22 216 480

Bonus maximum energy (for example from Infused Megingjord) makes the blast even stronger.

Variants

Lightning (Thor)

  • Lightning visual and sound effects.
  • The blast deals Lightning damage.

Water (Njord)

  • Water visual and sound effects.
  • Same values; the blast also deals Lightning damage.

Infused

  • Removes Poison from you while channeling.
  • Not interrupted by damage that is entirely Poison or entirely Fire.