Sacrifice¶
Sacrifice turns Hel's minions into energy and health. Without minions, it burns her own health instead, turning 15 health into 1 energy every second.
| Used by | Hel |
| Input | Lower Side Mouse + Block (Ability D) |
| Energy cost | None |
| Cooldown | 10 s, starts when activated |
| Duration | Instant with minions; otherwise until energy is full or stopped |
| Config ID | Sacrifice |
| Config section | [Ability Sacrifice] |
Effect¶
With minions (skeletons or a ghost from Minions):
- All your minions are destroyed.
- You gain 1 energy and 50 health per minion.
Without minions, it works as a toggle:
- Every second, you lose 15 health and gain 1 energy.
- It stops by itself when your energy is full, or when your health would drop below 25.
-
Use it again to stop it early.
-
Without minions, it cannot be started below 40 health. A lone ghost counts as a minion.
- Energy never goes above your maximum.
- Usable while airborne or swimming.
Infused¶
- Each sacrificed skeleton explodes, hitting enemies within 5 m of it. The ghost does not explode.
- Without minions: you also regain 30 eitr every second.
Explosion damage: 2 per type per level, with no base damage.
| Lv 0 | Lv 50 | Lv 100 | |
|---|---|---|---|
| Explosion damage per skeleton | 0 | 200 100 Blunt + 100 Poison |
400 200 Blunt + 200 Poison |