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Energy Wisp

Energy Wisp summons a glowing wisp that follows Hraesvelgr and lights up his surroundings. Every so often it heals a badly injured player, attacks the closest enemy with Lightning or mines the rock or ore vein he last hit.

Used by Hraesvelgr
Input Upper Side Mouse + Block
(Ability C)
Energy cost None
Cooldown 15 s, starts when summoned
Duration Until dismissed
Range Acts within 20 m of you
Config ID EnergyWisp
Config section [Ability Energy Wisp]

Effect

  1. Use the ability to summon the wisp. It follows you and lights up everything within 20 m.
  2. After resting, it looks for something to do within 20 m of you, in this order:
    1. A friendly player (you first) below 35% health: it heals them.
    2. The closest enemy: it attacks it.
    3. The large rock or ore vein you last hit yourself: it mines it.
  3. It acts for up to 5 s, then rests again for 5–15 s (10 s on average).
  4. Use the ability again to dismiss it.

  5. If its target dies early, it switches to a new one of the same kind.

  6. It does not start a new action after you sprint for 5 s or more, until you stop sprinting for 1 s.
  7. It stops what it is doing when it gets 55 m or more away from you.
  8. Indoors (such as in dungeons and caves) it only mines. In-game message when summoned there: "The wisp lacks space..."
  9. It comes back by itself after you teleport. It disappears when you die.
  10. Its attacks and mining make some noise, which can alert enemies.

Attack

Each second while attacking: 1 base + 0.39 per level.

Lv 0 Lv 50 Lv 100
Damage per second Lightning 1 20.5 40

Healing

  • It heals a friendly player whose health is below 35%, until they reach 50% health or 5 s pass.
  • You come first; then the player with the lowest health, then the closest one.

Healing per second grows evenly from 5 at level 0 to 10 at level 100.

Lv 0 Lv 50 Lv 100
Healing per second 5 7.5 10

Mining

  • It only mines the large rock or ore vein you hit last, if your hit damaged it in the last 300 s.
  • Each second, it deals Pickaxe damage within 2 m of the point it aims at: 200% of its attack damage.
  • Tool tier 1. It ignores veins it cannot mine.
  • It also mines the parts of the vein below the ground. Setting: [Ability Energy Wisp] Mine Ores Below Surface.
Lv 0 Lv 50 Lv 100
Damage to ores per second Pickaxe 2 41 80

Infused

  • Healing starts below 90% health instead of 35%, and goes on until full health (or 5 s).
  • Mining tool tier: 1 → 2.

Limits

  • Usable while airborne or swimming.