Energy Wisp¶
Energy Wisp summons a glowing wisp that follows Hraesvelgr and lights up his surroundings. Every so often it heals a badly injured player, attacks the closest enemy with Lightning or mines the rock or ore vein he last hit.
| Used by | Hraesvelgr |
| Input | Upper Side Mouse + Block (Ability C) |
| Energy cost | None |
| Cooldown | 15 s, starts when summoned |
| Duration | Until dismissed |
| Range | Acts within 20 m of you |
| Config ID | EnergyWisp |
| Config section | [Ability Energy Wisp] |
Effect¶
- Use the ability to summon the wisp. It follows you and lights up everything within 20 m.
- After resting, it looks for something to do within 20 m of you, in this order:
- A friendly player (you first) below 35% health: it heals them.
- The closest enemy: it attacks it.
- The large rock or ore vein you last hit yourself: it mines it.
- It acts for up to 5 s, then rests again for 5–15 s (10 s on average).
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Use the ability again to dismiss it.
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If its target dies early, it switches to a new one of the same kind.
- It does not start a new action after you sprint for 5 s or more, until you stop sprinting for 1 s.
- It stops what it is doing when it gets 55 m or more away from you.
- Indoors (such as in dungeons and caves) it only mines. In-game message when summoned there: "The wisp lacks space..."
- It comes back by itself after you teleport. It disappears when you die.
- Its attacks and mining make some noise, which can alert enemies.
Attack¶
Each second while attacking: 1 base + 0.39 per level.
| Lv 0 | Lv 50 | Lv 100 | |
|---|---|---|---|
| Damage per second Lightning | 1 | 20.5 | 40 |
Healing¶
- It heals a friendly player whose health is below 35%, until they reach 50% health or 5 s pass.
- You come first; then the player with the lowest health, then the closest one.
Healing per second grows evenly from 5 at level 0 to 10 at level 100.
| Lv 0 | Lv 50 | Lv 100 | |
|---|---|---|---|
| Healing per second | 5 | 7.5 | 10 |
Mining¶
- It only mines the large rock or ore vein you hit last, if your hit damaged it in the last 300 s.
- Each second, it deals Pickaxe damage within 2 m of the point it aims at: 200% of its attack damage.
- Tool tier 1. It ignores veins it cannot mine.
- It also mines the parts of the vein below the ground. Setting:
[Ability Energy Wisp] Mine Ores Below Surface.
| Lv 0 | Lv 50 | Lv 100 | |
|---|---|---|---|
| Damage to ores per second Pickaxe | 2 | 41 | 80 |
Infused¶
- Healing starts below 90% health instead of 35%, and goes on until full health (or 5 s).
- Mining tool tier: 1 → 2.
Limits¶
- Usable while airborne or swimming.