Neck¶
Neck summons a friendly neck that gathers resources for Njord: it catches fish for him and chops logs, trees and bushes. It does not fight, and stays until you dismiss it or it dies.
| Used by | Njord |
| Input | Upper Side Mouse + Block (Ability C) |
| Energy cost | None |
| Cooldown | 30 s, starts when summoned |
| Duration | Until dismissed or killed |
| Range | Works within 50 m of you |
| Config ID | Neck |
| Config section | [Ability Neck] |
Effect¶
- A neck appears about 3 m in front of you.
- It goes to the closest resource within 50 m of you that it can work on:
- fish swimming in the water: it catches them for you;
- logs, trees, small trees, bushes and stumps: it chops them.
- With nothing to do, it follows you.
-
Use the ability again to dismiss it.
-
It hits once per second.
- It ignores enemies and does not fight.
- It regenerates 5% of its maximum health per second.
- It is immune to heat (lava and the hot Ashlands sea) and takes no damage from falling trees.
- It has a ghostly look. Setting:
[Ability Neck] Apply Ghost Effect. - It disappears when you teleport, die or log out.
- If enabled: with
[Ability Neck] Flee From Enemies=true, it flees from enemies instead of ignoring them.
Stats¶
Damage grows evenly with level; health grows slowly at low levels and sharply at high levels.
| Lv 0 | Lv 50 | Lv 100 | |
|---|---|---|---|
| Damage per hit Chop | 10 | 20 | 30 |
| Maximum health | 20 | 80 | 200 |
- Tool tier 0: beech, pine, fir and Ashlands trees.
- Servers can change which bushes and small objects it chops:
[Ability Neck] Destructibles List.
Infused¶
- Summons 2 necks instead of 1, one on each side of you. Two necks never work on the same resource.
- Tool tier 0 → 5: they can chop every tree, including birch, oak, ancient trees and Yggdrasil shoots.
Limits¶
- Not usable indoors, such as in dungeons and caves.
Notes¶
- Bosses deal only 50% damage to summoned companions. Setting:
[Combat] Follower Damage From Boss Modifier (%).